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Reviews for "Tales of the Oak Sage ep1"

Strange... BUT PRETTY MOTHA F'n EXCELLENT GOOD!

Really that really was a creative land you thought up... i mean the things we think. I mean its amazing. I mean this stuff that we think is Amazing but we don't get it. Like this "strange stuff" , like brakenwood ... I mean its amazing.. I can't even describe creativity. Nice work man.

oaksage responds:

thanks man .. just wait for the next one ... im gona try 2 step it all up 2 fold :)

Interesting

I definitely like it. The art has a distinctive style, the music is very fitting. I certainly hope you continue this, gave it a 5/5.

One thing I noticed was the close up animation wasn't as smooth as the rest of the movie (when he picks up that bag and opens it) so maybe work a little on that, but other than that, great job.

A very solid beginning.

I'll admit it right now, I'm being more generous than I normally would with the stars considering the mediocre production values because frankly, I see a hell of a lot of dedication and heart in this. I'm excited to see where you will take this.

Many people will bring up The Story of Khale and Brackenwood. Sure these are woodland fantasy tales, but honestly ignore these people drawing comparisons. They're idiots. This is clearly your own entirely unique universe with it's own mythos and such.

So now on to the technical critique; things I'd love to see you work on for the second installment.
First off, those backgrounds. It's nice to see them fully rendered as they are. Lots of detail, lighting and so forth. The problem is, they're overshadowing the characters. Never let the outlines in your background be thicker than the outlines of your characters. Rule number one right there. Also, if your outlines are going to be coloured make the contrast more subtle in the background and more apparent on the character. It will help the focus pop more and keep the viewers attention.
Second, the character animation itself. It was very static. The walking sage firstly didn't match, perspective wise, the way he crossed the environment. Try to make sure a profile view has a profile walk. Right now he was 3/4 walking completely sideways. Very odd. Secondly, try to get some more dynamic and exaggerated poses in that walk. It's nice to see those frame-by-frame legs, but why not step it up? Really get the whole body turning and moving, bouncing up and down a little even. It will add a whole new dimension of activity.
Finally, clean up that linework. The outlines on the backgrounds and that airship felt quite hasty and scribbled. Try and take the time to really sit down and clean that stuff up. A big example is the highlights on the trees. Try to make those really curve to fit the form of the tree. Right now they seem almost tacked on, and sort of distract the eye. Just make sure things don't look like they were coloured with crayon on paper I guess. You have the chance to easily clean up your work and have these professional backgrounds with software like Flash. Take advantage of that.

All in all though, a stupendous effort. I've very impressed with this and the imagery really does provoke a certain interest and investment in the future of the plot. Not alot happened, but what did really hooked me. I see alot of untapped storytelling potential waiting to erupt out of you man. I eagerly await episode 2.

oaksage responds:

you hit it on the head man... its a real pain this flash cartooning and im not the best at it.. its my first real attempt at making a full on cartoon.. at first i went into it with the attitude of... i want to make a unforgottenrealms look but with a nicer art style...so i could pump out content faster... but then i thought hey i want at least a little bit of animation..so i ended up doing a few things clean and a few things crappy and well.. thanks for taking the time to give an indepth review ill take your advice to heart

Whoa, promising!

I definitely see a lot of potential in this. The art style is great, and the music shockingly fits VERY well with it. I hope you continue to use the 8-bit style in the next episodes!

The only complaint I have is that the animation seems a little rushed at times. For example, you used a lot of motion tweens in places where it would've looked much better if you did it by hand(for example, the sage's walking animation, and the part where he tilts the bag upside down to get the stones, etc).

For a first in the series, though, it's great! I can't wait to see the next one! :D

Strange but good..

..you know what?
l really liked it, but this flash has no story, no meaning...if you added those two features it would be even better...the music was very good, l liked the mix of old videogame music with...uhm...forest music and the animation was good, and so is the general theme...