yeah whatever
my only advice, make more: power ups, obstacle differentiation...... i think thats a real word
yeah whatever
my only advice, make more: power ups, obstacle differentiation...... i think thats a real word
cool
good idea but change the music
BORING....
MAN is it BORING, I flew 800 something on my first try and stopped cause its to easy there is no variety in the enemies. There is no challenge, and there are tons of simular flash games out there that are alot better and more challenging. Not much for originality other then the origami design stuff.
zen-ish
a few issues with the lack of differentiation in fireball trajectory and the controls felt a little unresponsive when I got a dragon in my face but the music and awesome oragami bird helped make up for this.
Rework collision detection, add some fireball variation, and then you've got a perfect thing here.
It's just nice having this casual relaxing thing going in an obviously apocalyptic environment. Well-done.
Running the gauntler
What a fun game! So simple, but it has smooth animation and a clever concept. Comewhat difficult because you still die even if you don't actually seem to hit the enemies. I think the collision needs just a bit more finesse and fine-tuning. However, apart from that, it was great fun. I hope to see more submissions from you.
My best distance in this game was 230 yds. =D