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Reviews for "Doodle Defender 2"

nice

i really like the improvements you've come up with, its exactly what the game needed. however it is kind of buggy.. most of the time i have my cannon flying 10 feet away from me and flying into enemies and killing me...

Great concept

I like the ability to customize it - a lot of options which is always gd. Bigger pages would make the game better i think or have boss's at some points - but yea i like the whole thing. Well done and the shop is a gd feature - somethign to aim for prevents thje game becoming boring too quickly

gd job

Still amazing

// START REVIEW

0. Hello.

1. Good Points:
* Interactivity - high-level of customization which opens up near limitless possibilities for the visual environment. (again)
* Gameplay - easy to use and highly entertaining, people of all ages can gather around and play this game for hours. (again)
* GFX - staying true to the theme of drawing on paper is admirable. (again)
* SFX - the music and sfx are very extensive, nice touch. (again)
* Cannon Positioning. I was kind of caught off-guard by this feature. A pleasant surprise.
* Collision Detection. The addition of this is a definite plus from the first one.
* Bomb. Cool addition, definitely something that lacked from the first one.

2. (Not so) Good Points:
* AI - (still) the AI don't prove much of a challenge and the graphic is rather simplistic and very taxing to look at in a long game.
* Cheat - still an unnecessary evil but still might be pretty entertaining to some who seek to upgrade while only on the second level.
* Collision Detection. Fairly new, meaning there is still a few bugs with regards to this feature.

3. Good day.

// END REVIEW

cool game

but a few bugs:
when you draw no ship and cannons, you cant die.
when the game is setting up, you can draw things and the disapear, but not if you go outside the screen and then back in, it will stay the entire game.
and if you draw you own bullets you can make them as big as you want,,, this way yo are unbeateble

Novel

I'm recommending this for "Stick Games" and "Shooters"

I love the concept. I drew a metroid for my ship and red polyps for cannons.

This game needs counters for your bombs and lives, and it needs the ability to destroy the mines to counteract how they sometimes spawn blocking the only path. But most of all, it desperately needs a replay button.