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Reviews for "Awesome Video Games Ep32"

i dont have a lot to say

except how do you live with that haircut on a regular day to day basis

Hm..

I actually watched the entire thing, I liked to bth, however i still share the feelings with most of the NG populous that you simply need to quit with the Nintendo ancient crap no one cares about anymore, its classic yes, but, if you were to make a modern show about modern games you would strike gold trust me on that, making fun of all of the GTA glitches, hell even doing joke reviews on some of the worste new games coming out for all systems. You try hard I'll give you that but your just going in the wrong direction.

Send your video to Nickelodeon...

...not Newgrounds...

Couldn't even get through that horrible intro... >_<

(But, you do seem to have experience working a camera and other such media tools, so I wont ding you quite as hard...)

Nubes

no good nubes

Well...

It's kinda like a piece of history. I can see where this two-parter is probably headed.

* Spoilers and waloftext follows *

We got a bad rebel who introduces our two heroes to the Game Genie. When they use the Game Genie, smoke can be seen coming out of their NES.

To understand where this is going, you must first understand a little deal called licensing. Ya see, long, long, LONG ago, there was a system called Atari. The company Atari made games for Atari. Another company, called Activision, also made games for Atari. This pissed off Atari, who even went to put out a cease-and-desist against Activision. Atari did not want third-party games; they wanted to make all the games themselves and horde all the money themselves.

Then we come to Nintendo. Unlike Atari, Nintendo actually encouraged third parties to make games for their console. Why? Because of the NES's ten-pin authentication system. Because Nintendo owned the patent on this system, no other company could legally reproduce it. If third parties wanted to make games for Nintendo, they would have to PURCHASE LICENSING AGREEMENTS from Nintendo, forcing them to send their programs to Nintendo. This allowed Nintendo to review the content in the game and edit is as they saw necessary, as well as limit how many games any one company could produce for the NES each year, and determine how many copies of each game were available for purchase. This is where Nintendo's "Seal of Approval" comes in. Nintendo stated it meant quality, but in fact, it merely meant the game was either their work or the work of a third-party that had purchased a license for it.

Not everyone plays by the rules, though. Some companies used a piggy-back system to transfer the ten-pin authentication system from a licensed game through its unlicensed game. Others made cartridges that, when requested the ten-pin authentication code, responded by shorting out the NES and bypassing it (as is to my understanding).

Galoob did something interesting: they did not make a game, but rather a sort of tool that allowed the gamer to enter cheat codes. Since by its very nature it piggy-backed with games that used the ten-pin authentication system, Galoob was effectively able to skip purchasing a license from Nintendo.

As in just about any other case that attempted something like this, Nintendo sought legal action against Galoob. I don't believe they won, though. Don't remember. Wiki it.

In any case, since the entire show is nothing more than advertising, this will no doubt be propaganda against Galoob's Game Genie. I anticipate in the second part, something bad will happen. Iono, maybe their NES asplode.

I apologize for the wall-of-text.