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Reviews for "Androkids"

kinda like the first.

pros
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this game definitely has alot of levels so you can never say hey theres not alot to do.

its definitely something you can get addicted to easily too
the art work was something that could count as childish but still in a good art work area.

i figured since this was a child's game that the helpful reminder that the door was open was a good idea.
cons
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the sounds from the guy saying oh yea whoo hoo over and over again even had my five year old nephew turning down the volume.

there really needed to be a jump command, instead of spending 4 seconds to climb a ladder for one coin that you could jump to easily

some of the items were just not needed.

the enemies almost seemed to help you win the level sometimes, and some times didnt even get involved.

conclusion
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if your five or have alot of time on your hands at this point play this game. its fun to play but can get annoying real fast.

was... ok

It was alright, got bored after a while. The concept of using the bombs to trap the enemies so they can't get you, was good but they should have also gotten hurt or died from the bombs. Plus you can only use 1 bomb at a time, and you had to wait til the ground to re-appear before your bomb was replenished, that was stupid. Overall, work on it, and you might have something....

meh

its okay, but y cant u kill anything? like, at least they fall through the floor or something. I had some problems and it was kinda slippery but otherwise kinda boring and too long.

fun

it was ok but like the others i too think it is to long

Good Game

I don't think you're targeting the right age group by submitting this to Newgrounds...but it's a great game nonetheless. The graphics are great and are kiddish, and are great to lure in the young gamers. The music choice is well done, it was rather pleasant.
The gameplay was OK, it could be elaborated more. Even though this is meant for young children, I wished for the option to kill the guy with a bomb. You only needed the bomb option a couple of times and with the killing, it would be more fun. I also felt like it wasn't that useful, I only needed it a few times. Why not detail more on the bomb feature, like different kinds of bombs, and what do they do?
Some of the levels had a poor design, they put rooms in which I never had to enter to reach the door. There was a glitch in Level 8 where a guy is trapped on the bottom of the slope.
There should be more ways to earn more points. One thing I wondered, why a 10 point coin? Why not include 20, 50, 100 point coins but adding more challenge to get them? Also, if you had all smiley faces, you could include a point bonus.
Yep, this might appeal to younger kids more and be a perfect game for them, but, why not make a game for an older audience?