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Reviews for "Mega Man Adventure"

needs improvement

Graphics- animation good, backgrounds bland

sound-none

lifespan-one relatively easy level

gamplay- the controls are smooth but I can't think of a megaman game where you can't shoot; It's like a different platformer with the mega man name tacked onto it. And why no health bar?

conclusion-poor, and likely to be flamed by megaman fans

suggestions-better landscapes, shooting, sound and music, health bar, more levels. With these improvements it could become a solid game.

Why Mega Man?

This game has a few problems.

First, we seem to have merged Mega Man with a typical "dodge everything with no weapon" platformer. Why did you need to use Mega Man? It could've been a simple stick figure and you would get less complaints.

Second is that there's no beginning and no end. It feels like it's not finished. It just...gives it a weird feel to it.

Third, the graphics. Don't get me wrong: I have nothing against 16-bit graphics, and I have nothing against paint-drawn graphics. I DO have a problem with a combination. It just looks strange.

And fourth, it's too easy. It's just a simple memorization game. You might not even NEED to memorize anything. there's only 2 enemies, 3 cliffs to fall off. The water part just makes it tedious. And on top of all that, it's short. A memorization game that's short is just plain easy.

hmm...

this really sucked, and i think a lot of people agree. when i opened it up i expected a well put together game, but instead what i got was total shit. the only thing i guess i liked was how you put the megaman character into your own enviroment. that's about all.

Awful. Lackluster, hardly any content. Floaty controls, floaty phsyics.

Bad.

Really bad.