meh
i understood it but the only good thing about it was the animation in 2 weeks also why did he run away he was barely hurt and had the upper hand wow its a chicken smack it and get ur sword lol 2/10
meh
i understood it but the only good thing about it was the animation in 2 weeks also why did he run away he was barely hurt and had the upper hand wow its a chicken smack it and get ur sword lol 2/10
could of been better man!
animation and art was wicked dont get me wrong but it needed a better story and more humor hope number two has what this one lacked lol
why did you have to make his head so enormous?
just..no..
family guy
this ...is very....deyavu
An Idea We've All Had, I'm Sure XD
This is an excellent take on an idea I'm sure we have all had at least once in our lives as fans of the Legend of Zelda series. Whether as a regular enemy, or perhaps even some sort of magnificent, gigantic boss, cuccos are excellent material for potential new enemies in the Zelda series, aside from just the annoyances they usually are (the ability to glide with them in certain games only slightly offsets this).
All in all, the idea was funny and could easily bring a smile to the face of a hardened Zelda fan, if no one else. I score it as a seven because of the quality of the flash (you can only expect so much from two weeks worth of work) and the quality of the sound. I also take points away for making Link speak, which may be a pet peeve of mine, but usually, I prefer to see Link as the silent protagonists in both games and in flash. Usually.
Keep up the good work, my friend, and I hope to see more novel ideas like this from you soon.