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Reviews for "PlanetDefender"

Dunno why it's a 6.5 ... It's a pure high quality

Yep ... it's high quality ...

Although you could do with some instructions ...

I totaly agree with ScythedBlade

This is a damn good defense game theres no way im complaining

Great work!

What a great game! Nice graphics and sounds, simple and logical building system, and a deceptively simple gameplay that has some depth and strategy to it. The difficulties are well-balanced. I'm currently laboring on beating Apocalypse, it's quite tough for me.

One problem I've had is if you choose to try again and you pick your difficulty too quickly, the select screen stays onscreen too long. You might want to streamline this in future games.

I love the missile bases. The upgraded missiles which retask their targets are a real treat to watch and are really gratifying when they take down enemies. If you make more games like this I'd love to see other types of weaponry that show such unique attack methods (weapons that do splash damage, hit everything on a set path, etc... Maybe not as cool as the missiles, but something to think about.)

The missile system was really well done. In some games like this, your heavy damage, slow fire towers will shoot whatever's closest - they'll waste the few shots they have time to make on something tiny and ignore the giant boss. This system was great in that it was intelligent. They'll seek after big targets first, but won't hesitate to take out a small one if that's all that's left. Great job on a system that doesn't make me curse at my own guns.

I do enjoy that there are only two types of offensive guns, and they're appropriate for the two types of enemies, small and large. It's just, you go up against a few HUGE enemies and it would have been cool to have an appropriately huge cannon. Maybe a giant laser that can only fire once every 20 seconds, or it has to choose a target and charge up for 5 or 10 seconds at a time. It couldn't retask, so this would mean it wouldn't waste its shot on a tiny ship - the tiny ship would usually die before it could fire.

I'm not trying to tell you to add all this into the game, as you've created a complete and playable game already. I'm just thinking out loud, don't mind me.

I also like the seemingly randomized enemy waves (they do get harder over time, you just can't predict exactly what you'll face next, or at least, it feels that way to me, I could be wrong.) Sometimes people can memorize the exact order and number of every wave and plan for them, but this game prevents that.

Overall I'm impressed, and I'm disappointed this game hasn't been front paged. In my opinion this is leagues above Xeno Tactics 2, which isn't a very original game anyway.

I recommended this to the Defense Games collection and I suggest anyone who gave it a 10 should do the same, otherwise it will never get the attention it deserves.

justkevin responds:

Thanks for the very detailed review. I'm definitely considering a sequel or update to the game at some point, and it's useful to hear what features people who enjoy the game would like to see added.

Hard

Woot i just did it on hard, to the guy that couldnt do it on normal... its pretty easy..

Great game

I beat it on Apocalypse it took two tries but yea. Its a great game and it kept me interested. To the guy who can't beat normal, maybe you don't know how to upgrade your towers.... Or maybe you should try shooter games they are much simpler