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Reviews for "SeaScape"

gets more and more confusing

each map and map gets confusin but man was it great exellent job! and change the borin and gy music!!!!!

Psionic3D responds:

Thanks for playing, sorry you didn't like the music, cant please everyone ;-)

Cool

Really fun! I enjoyed this game alot and the visuals were stunning! Keep it up!

Psionic3D responds:

Thanks for the encouragement!!

loved it

i can't get enough of point and click adventures like mist and such, an amazing job

Psionic3D responds:

Cool, I just uploaded Icescape 2 as well so go check it out...although it does have lots of shooting bits as well as the puzzle stuff so it may not appeal to you!!

I agree with smokinjoeevil,

This was till a great game you definitely have to keep a keen eye, and beside the fish mix up the game is great good job.

Psionic3D responds:

Heh heh the fish thing was a design choice, when I attached them to the background it was even weirder when you moved the camera as they swam at double/half speed and although true it was very odd ;-)

Slight faux pas...

Its in the direction in which the fish increase in speed when using the left and right "look" arrows. You have it backward. As a fish swims to the left and you are moving right, it should appear to speed up in the view, because you would be adding your displacement and the fish's together, since you would then both be moving away from each other... instead you have it slow down (relatively speaking). And just the opposite when you move to the left... the fish should appear to slow down, because a fish swimming to the left would maintain more of a static placement within your view if you were also moving to the left and therefore offsetting the maximum speed at which it was moving away from you. Instead, when both view and aquatic life are moving to the left, you have the fish speed up. It threw me several times while making a move... and made me wonder how something that is as polished and well put together as this could make it to production with such an over-sight.

Psionic3D responds:

....as I said above the fish thing was a design choice, when I attached them to the background instead of the goggles it was even weirder when you moved the camera/goggles as they swam at double/half speed and although thats physically true it was very odd to see in action ;-)