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Reviews for "Phoenix"

boring

this isnt that great

eh...

it's alright but a bit boring

Too short and simple.

Not enough to this game. This would be like those load time effects you can play or do in a real game.

Doesn't flow and a rush of spirits makes it hard.

It's good that you changed the controls to a cursor, however the structure does not flow enough. A bird, in my opinion, was a bad choice because of all the bones. Bones deny free movement. Think of flower petals being carried by the wind. This is how the phonenix must behave. The way it moves, especially when upside down . . . it doesn't look anatomically correct and on top of that, it is too restrained and limited.

The scenery needs beauty. This should be a relaxing game based on art. Both the tree and the bird, as well as all of the other symbols, look far too cartoonish for a game attempting for calm ambience. The cherry bloosom tree in the original was a much better choice.

I at first liked the division of red and blue spirits and the need to defeat them differently. However, aiming the fire balls was too simplistic to be adequate and maneuvering the tail wasn't suitable when a group of sprits were heading towards the tree. I dislike games like this because there are too many enemies coming towards the protected goal all at once.