\m/
Like Bezman already said, this game consists of nothing else but "trial and error". There was no way to indicate which "Play"-button is the correct one. Well no way except for clicking all the buttons that were on the screen.
I don't think that this concept is very entertaining nor very original. If you would draw the correct play button slightly different from all the wrong ones, so that the player could actually SEE the right button it would be much more fun to play the game.
Of course you would have to think of ways to hide the correct button among all the wrong ones, but I think the effort would be worth it.
{ Review Request Club }