00:00
00:00
Newgrounds Background Image Theme

LOCKdev just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Super Energy Apocalypse"

Just one thing...

It was a little laggy which made it boring after sitting there waiting for your 40 seconds of night to pass, but i didn't lower the rating because of that. After a while it became repetitive, but after you got to a certain level, it would introduce lots of new game styles and challenges to overcome. All in all, good game!

-=DM692=-

Cool

I like this game, but what would be useful for people with slower computers or for the more complex levels, is an option to turn off warnings such as food deficit and the ones you get when (nuclear) waste is piling up.

Also, when waste is polluting, why do my engineers sit there and seemingly do nothing, other than using energy without being able to disable them?
I didn't have a landfill at the time, could that be the reason? If so, why do they use energy?

Great! but...

i got to the level when you gotta save the other fortress and it got extremly laggy! it took an hour for a second to go by! Overall: Its great but needs some work.
PS i never got past that level but i bet the rest is great! (but laggy)

Gotta ask. . .

What is a mochiads? Otherwise fun building game.

Needs Difficulty Levels

Well, it's too hard for me. What I mean is that I want to go through and experience what everything does. So, here's my suggestion:

Put in difficulty levels.

Easy could be a few seconds for night and several minutes at day. So on and So forth.

This will make the game more enjoyable.

Oh, and one more thing, what happened to fusion power?