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Reviews for "Pushies Plus 2"

good idea, but...

it's a great game and well done, simple & nice, BUT it's a bit too easy -->monotenous in the long run. make it harder/a bit more varied somehow?

ETERNALGAM3R responds:

I'm doing that for Pushies Plus 3.

Stoner Game

this game is great when you are stoned :) nice work

ETERNALGAM3R responds:

I wouldn't doubt it.

^_^

little easy but thats why your making pushies plus 3 :D cause it was waaay to easy even on insane with no power ups oh and good job

ETERNALGAM3R responds:

Thanks and you are completely right.

It gets boring pretty quick...

Title says it. The difficulties are... dunno...the easy one for example is just plain boring, Insane and hard are interesting but nothing new happens just more cubes. The powerups are good, the special for example but including a Powerdown? Makes no sense to me. Things that bugged me: once you pick up 10 specials the number dissappears(by the way the number is almost impossible to see with all those pushies) so you cant keep track if you have more or less; the special destroys powerups too? Dunno if its intentioned but I didnt like it. NEVERTHELESS - it sure has the tendancy to have some succesful sequels. good luck.

ETERNALGAM3R responds:

It is easy. The powerdowns are there to make it a bit harder and along with the special destroying the powerups with the specials. Sorry that you didn't like it.

Nice.. ish

Interesting... controlling a WHITE square, to try and avoid being pushed off the screen by other WHITE squares? Hmmmm... methinks not so great.

Also, the collision handling's not quite right, as you can actually go through the pushies on max speed, which i take isn't intentional?

Why don't you try having different sized squares instead of them all being the same? Or how about... yellow squares that if hit, push you forward about 50 pixels upwards? Blue reverse-control squares? Red TNT sqaures? It isn't THAT hard...

ETERNALGAM3R responds:

1. Its not for everyone's tastes
2. The collision is fine
3. This game was to stick with the first game's parameters and such, the third game is going to be different so I can add different types of enemies and such.