Functionally Perfect
In terms of controls, this game works perfectly! When I press left, my guy walks left. When I press right, he walks right. That's about all that I can praise about this game, though. It's not really any fun to kill the character off. If there was an improvisation aspect to the game, I think that it would be a lot more fun. As it is, every possibility is laid out for me. Being killed by the green guy and merely stepping onto some spikes give me the same sense of demise, simply because there's no interactivity involved in either of them.