Found a bug or two.
When fighting the zombie clown head...Thing...When you pause the game, its nose attack continues, and gradually, a whole lot of them are built up, and makes the game ultra-laggy until they either dissapear, or are destroyed.
Additionally, while paused, your HP and Special bar continue to recover. Though don't get rid of that, please. :<
And lastly, TO THOSE OF YOU LOOKING FOR BOSS HEALTH BARS, it's the green thingy all the way to the right side of the screen. I didn't notice it 'till my second time through. >.>
The game's overall alright, but as mentioned, before, it's sort of a pain to reslay all the bosses, again. Unless you only use Attack Familiars. >:3 Mweheheh.
As a final suggestion, I think it'd be neat to have the final cinematic sequence be based on what kind of familiars you got, the most. Since on my second time through it, I didn't even have more than one healing familiar.
Keep up the good work. Looking forward to a possible sequel. :3