Oh, it's 3D? Then it doesn't have to be fun.
I don't understand why programmers keep making these clumsy, awkward games with loose, floaty controls. I also don't understand why other gamers keep giving these games a high score. I can ponly assume there's a class of gamer who enjoys being thwarted at every turn by the controls. It's a good thing this type of person exists, I suppose, because otherwise we'd have nobody to work the manipulator arm on the space shuttle.
I guess it's great that you did something different, and the graphics are top-notch, but there are about a billion different things you could have done with a 3D sphereoid physics engine that would have been more fun than constantly dropping a ball.