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Reviews for "Twig Assassin"

Monotonous

This was alright. The game played fine other then being very repitive. It ran VERY smoothly though which is a plus.

T's nice...

But there's basically 2 big problems - the way you win, which is fucked up (as the guy said below, kill one thing, then wait) and the lack of incentive to play again.

For #2, maybe you could make it so that you need a certain number of kills to progress, but you also have a certain number of bullets or something. This way, you would need to keep your accuracy up, but you'd get the progression in.

This version though...

lack of variety, nice simple idea, not that original, not that much incentive to play again.

I really liked the character designs and the win/lose animations though.

Isn't that special

The game is a bit of a stalemate, You just shoot targets and try not to miss, to win you just shoot 1 target without missing and wait, Should be more harder where you have to get a certain amount of kills AND keep the hittings and misses rule aswell. Good luck with your future flash

ur pushin it

be lucky u got a 3 honestly it is better then anything i could create but seriousley?

Not any better than the first one really, just adds a different mechanic with the win screen showing up after a bit of time with a pretty bad looking animation. The scaling for victory was a little off, hitting one and never shooting again resulted in a win, so that's busted.