Nice concept!
Score: 103250 (For a first time going through the entire game that isn't bad!)
I agree with Smeli-Shoe-I-Wuv-U-2 on a great scale:
* The ball had an invisible 'layer' that meant it could bounce off or hit things without even touching them.
* The end-goal-bucket-thing had unfair logic. If the ball was to say, hit the rim, it would always bounce of diagonally away. But worse still, many times i found the ball to bounce off when it was pretty-much going to go straight in and it didn't even hit anything.
Now onto possible improvements if there was ever a 2nd version =^_^=
* The claw could follow like it did in this game, but instead of letting it 'grab' the ball and releasing it when it's just out of reach, maybe it could bounce the ball on contact. The claw did seem unfair so maybe that would help a bit...?
* This one i think you will like the idea of! The black holes you had in the game; keep them, but dont let them suck in. Instead, have magnets! The green could repel and the red could attract, and if it got stuck to a red you had to start again. I guess it would then be a game of both logic and dynamics, but i think would be more fun.
Just ideas, i'm not trying to join in on your game ^_^
Overall, aside from the bugs, it was very nice, if not a little simpler and shorter than i was expecting (why 33 levels? Why not 50?). With the bugs, still of good quality but they diverted my attention a lot >_<
7/10