00:00
00:00
Newgrounds Background Image Theme

Zfey just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Anti-Pacman"

Going to have to agree with the concensus on this

It was very boring and the fact that the game was coded so Pac-Man mirrors your movement thus making it never ending and seeing how the maze is symetrical, there is no way of ever catching Pac-Man.

meh

uhh i think this game is pretty stupid no offense but theres no point to playing it

good concept, bad game

this is one of the worst games ever made.
1. u can't catch pacman alone whatever u try to do
2. the other ghosts don't do a thing even if they are close from pacman they don't do shit and when they are blue they don't try to escape.
3. and ur suppose to help the ghosts but they don't help u at all.
i even saw a colored ghosts being eaten by pacman 10 secs after the effect of the white ball was dispelled.

The ghosts' AI was dumb as custard

Which was weird, because Pac Man's AI was fine -- great even. Pac Man dashed to eat and get away from ghosts in perfect response to what you did, but the ghosts you weren't directly controlling were just stupid as hell.

Obviously you need 2+ ghosts to successfully trap Pac Man, but that was nigh impossible. You'd maneuver one into place, then switch to a second for mere moments to steer him toward the second tunnel to trap him. In those mere moments, the first has randomly wandered off in the opposite direction, letting Pac Man walk right out of the trap. You'd switch back to the first in a desperate attempt at damage control, and while you did the second one would go wander off to a remote corner of the map.

They'd also walk directly at Pac Man while he was trying to eat them, sometimes just suddenly reversing direction right into his mouth.

I realize there's a fine line between smart allies and a game that's way too easy. Hell, if the ghosts were naturally as smart as Pac Man when left alone, you could just kinda play solitaire while they did all the work. But there's also a fine line between a legitimately difficult game and babysitting allies with ADHD.

Dificulty

Difficulty is way too high, totally destroys any glimmer of fun. The music is the only thing that's keeping this above no stars