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Reviews for "The Sea of Glomp"

alright couple things

game is fun and entertaining, i played it yersterday, and i am playing again today.
you need a save feature
you need a volume control, cause songs anly play once, and then stop, so i have to pause my music while the song plays once, and then play my music when it is done.
the knife doesnt do anything to big fish, i guess it isnt supposed to, but it should.
the portal teleported me into the octopusses tentacles, and i died instantly, and the game froze...
either than that, this is an amazing game, and i really wish i could find out what the viking hat, and the weird hourglass shaped thing do.

Kuramu responds:

I was affraid the music would annoy people if it repeated too much. Since i wrote the music, I'm a little self conscious about it. I'll think about letting it play more often

Amazing game, simple as that.

Amazing game, loved every minute of it. Always kept me guessing. Not many games out there like this, good show.
However, I found a very interesting glitch. If you left click the screne and select play, it pops you down to the next screen. Using this I was able beat the game in under a minute. Not quite sure how you can fix this, I just thought I'd let you know.

Kuramu responds:

Uh oh. Thanks for the warning. I'll see if there's a way around this. In the meantime, it sounds like a fun glitch.

Who has much time, must this Game absolutely play

Cordial thanks Paul Kramm for this beautiful Game and for the many work, which you invested for it. It is a very hard game and very time-consuming . It is unfortunate, which one cannot to store the Game. Therefore I to be deducted one point from the total evaluation.

But after one week I did it!

I could it to complete the Game and to catch me my egg again. :))))

Excused my bad English.

Challenging, but overall worthwhile

It's hard to enjoy without some time commitment, but Glomp offers some pretty unique challenges offered by random item placement and availability of what you have on hand. For that matter, I had to come up with some interesting ways of keeping my items. Towards the beginning I had item hordes in the far West and East chests, and eventually I got into the habit of bringing an item of some importance as well as the sword with me, ferrying them both across each screen to ward off the dragons when they became too difficult to bypass. Good thing I did, too--the blue one caught up with me just before the last big challenge. I found a practical way of getting items up into the cloud area, and was pleased with your design when it worked. The tubes, risky though they were, came to good use as shortcuts from the respawn point and elsewhere to help with travel.

I feel like I got lucky on the full playthrough with item placement, but some specific areas and items seem impossible to get through or retrieve without one of the three magical, convenient items, about which I hope you know I mean. After bypassing the most pertinent of them, I really couldn't think of another method to do so. Speaking of luck, the bat hardly gave me any trouble; he was preoccupied with what I guessed was another misleading bauble

There were a couple of harrowing experiences, mostly with the darkened mazes. Given that there were many items I couldn't find a use for (I had a theory about the gems but not the time or luck to test it), a lantern might have been helpful at those times.

Many of the other items, sadly, never left their starting places. I didn't have a lot of time or ideas to experiment with them, so if I try to give it another go I may have to shoot for the same initial placement. The idea of randomization in order to promote replay value was a good insight, but as time consuming as the game is, I worry that it undoes itself in the end.

Kuramu responds:

Thanks for the detailed comments; very helpful to me.
The blue dragon incident sounds like it was fun. I'm not sure people can tell, but he's the meanest, fastest, strongest one.

I almost put a lantern into the game (actually, one of those lights that stick out of deep sea fish heads)
But the idea was that it would be pitch black without it and the way you see it now with it, which sounds terribly mean ;)

Absolutely amazing

I couldn't put this game away until I had beaten it. I'm tempted to go back and find other ways of rescuing the egg, but I need to actually have a life.
Congrats on the fine execution of a great concept, and I hope to see more.

Kuramu responds:

There are at least 5 ways to get the egg. One I found out from a gamer who found a really creative way to use something silver.