A fun little time-waster
This was a fun little game, at least at first, where you play the part of a little league kid, trying to accomplish baseball feats at which even most Hall of Fame legends would fail miserably. You begin on the Sandlot level, watching slow pitches in a small playing area come at you, positioning your cursor at just the right place, and clicking your mouse button at just the right time to hit a homerun in ten pitches. Then, you're tasked with the frustrating feat of hitting ten pitches in a row, with no outs or strikes--something most Major Leage ball players rarely do. Then, you need to score 10,000 points in ten pitches, which is really just code for "hit two home runs." Then, you're tasked with the even harder feat of hitting two, back-to-back homeruns, which is affected as much by random luck as actual timing or positioning.
You progress to the Little Leage level, where you do the same, with faster pitches, a greater hitting distance required for homeruns, and a larger point goal in task #3. You then make the very realistic and logical jump from Little League to the Major Leage.
At first, this is a delightful diversion. Then, it becomes tedious and repetitive, as you have very little control over any of the game's physics. The idea is to swing a little low, and hit the ball with the very tip of your bat, but even perfecting this exquisite feat of timing and placement just increases your odds, while the ball still flies fairly randomly most of the time.
Essentially, every level is the same. The real goal is simply to hit game-breaking homeruns, worth 4000 or 8000 points each, every time. Every other hit simply doesn't matter, due to not being worth enough points, or due to the fact that three quarters of the tasks either involve only homeruns or are point-independent. It's great fun at first, but after a few levels, you're just clicking your mouse button and getting frustrated, and need a break before you hurt someone.