What a difference 9 hours can do
Okay, just to get you into the program again, I reviewed this game earlier today, but last time: I noticed some lag, some off-syncness, strict timing (or, wrecked up timing caused by the "hit the notes when they are INSIDE the box" thing), and some missed opportunities for some good note combos.
But now, I've seen some improvement. I noticed a bit less lag, that little spacebar thing you added helped with the sync, and you even fixed up the note bar to be a bit more like the older F2Jams (hit it on the red line, not inside a box). That's a true improvement.
Still, I personally there are a bit too many Flash based Beatmania/o2Jam clones in this contest, but this is shaping out to become one of the better Beatmania clones out there. But you know what I just can't wait for? Metal Freaks Xtreme 3, which I hear will be released for the Rock Out contest. MF is my benchmark of sorts for Beatmania-clones, in case you're wondering.
Okay, I still think the filter effects need to go, and maybe you could add an option for a darker background (since Beatmania and o2jam play on a darker note track). But at least, for the series, and compared to the last version you released earlier today, F2Jam 3.0.1 (lol) is starting to become the absolute benchmark for flash based DJ games.
Music Game Ranking Scale:
Graphics - 8
Originality - 3
Music - 9
Mechanics - 8
Overall - 8