No save feature? Are you kidding?
This is a really fascinating game you've produced, a little like the offspring of Fallout and The Oregon Trail (clearly, you've been heavily influenced by Fallout, at the very least). Unfortunately, the tutorial you've put up for this game is entirely inadequate. I spent about 10 minutes trying to get everything I needed together for a trip out of town, only to find that I was "over weight" and couldn't leave, despite not having bought certain essentials. I tried again, this time hiring someone and buying him a scimitar...except that I apparently didn't equip it, so he went into combat bare-handed.
Once I've figured it out, though, it's actually rather fun. There's only one problem. Gameplay is very slow. Clearly, this is a game designed to reward people with patience. I'd be okay with that, except that there seems to be no save feature! This is a big no-no for a game that takes so long to get going in. You can't just use a "high score" method of charting progress for a game like this, where you have to play for a minimum of 30 minutes before you get anywhere at all.
If you'd included a save feature, this game would have easily made it into my favorites. My advice: add one, then re-release this.