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Reviews for "Caravaneer"

Woah!...just Woah!

Woah thats all i can say!...Its a really really really really good game!

The "neodrug"

this is a very addicting game and the newest version (1.16) is the best , but it would be BETTER IF U ADD:
-an in battle song, prefferably something hard rock
-an in battle enemy counter
-Arrows (on the battle screen) to point at all the enemies

Great, addictive, realistic

This is such an awesome game! I especially love the way traveling around works in the game. The only complaint I have is that the thumbnail does the game no justice at all! So every should try it out ^_^

Awesome game

Great game downloaded it on the day it came out when it was full of bugs. One thing that would make it better is the possibility to save while in town as sometimes you leave the town to save and then when you load you have to go away from the town then back to the town that is if you hadn't bought everything and so on. Of course it would be nice if the npc caravans were smaller in the beginning as they take the whole stock from the town and leave you nothing as they can carry what towns need and produce in a year so they are very harmful in the beginning. In the beginnign you may die from what maybe kind of a glitch sometimes while traveling between the first 3 town you may encounter a group of 7 robbers in black clothes. A group of 4 white shirted robbers armed with knives are hard to kill and can kill you in your first battle.

In my opinion, the best game on NG

Lol, I've spent about 15 hours in the course of a week playing this game. It's very addicting to a person like me, at least until the last mission. The gameplay is like a cross between Tradewinds and Merc of Dobsar, both of which I used to play every single day.

This game, while still being very fun, has potential to be in the top 50s. If a caravaneer 2 is ever made, these are some things you can improve.

The combat system, while fun in the beginning, becomes very repetitive after bands of robbers more than 10 start to appear. Also, after recruiting more than 13 people, some of the ones that go first get stuck between cars and people. You should be able to place them by yourself, in a limited area, to avoid this. There should also be a autofight button, which gives your forces the same AI as the robbers. This will make it so big bands of katana robbers can be taken care of faster.

The shop system is not as remarkable as the market system, which I can't offer any criticism on. In terms of bullets, it is quite helpful to have every shop restock on supplies every day. But, after a few months, every shop in the game won't buy anything, except some type of bullets. like someone said before me, a shop can act similar to the market and buy weapons, containers, ect for less the more they have. Also, I'm surprised no one but you buys from the store- make it so that according to the population, some supplies will disappear periodically.

Last, but not at all least, give intelligence more of a use. Unless it makes secondary skills train faster, it is relatively useless compared to the other three main stats.