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Reviews for "P.I.C.O. 2"

you rule

I hope you make a P.I.C.O.3 for the next pico day

Good.

Again this is a great submission by any means. The gameplay is filled to the brim with some great stuff and I personally like it, but there seems to be something missing from it. Maybe it's the speed of the gameplay, maybe it's something else. Other than that though you have created a very good game with tons of stuff you could play for hours. Nice work.

Not as good as the original

This wasn't as good as the original IMO. The random terrain generator, although an excellent feature, shouldn't be the only source of levels in the game. There are some things people are better than computers at and making levels is one of them. There are also a few bugs but not as many as the 1st. One time I threw a grenade into a crater and it instantly moved 1400 units above the map. Enemy AI is way too good also which makes playing on 'cavern' the only option.

awesome!

This game like worms and gunbound hehehe
i love it
i think this is the best promise

Much more improvements to go.

Much better than the first, which had unbeatable Ubers with homing missiles, this game was extremely unrealistic in the fact that the Ubers always had a 100% guaranteed chance that they would hit the player, and that their missile attacks were much stronger than the player's. For example, 2 hits from them would guarantee a death, but it would take 5 or even 6 missile attacks to finish an Uber off. This is one major flaw that made the game bad. Please, make it more realistic. I wouldn't wanna play a game where only airstrikes would win.

And no, the height of the projectile would not make things fair. I tried to fire vertically into the air, it hit the Uber, and dealt only 1/4 damage. He nearly horizontally fired at me, and killed off 1/2 of my life.