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Reviews for "Tower Defence RPG"

It's good for a first

Okay, it's definitely not the most advanced or best game out there. But it is a first try, and I'm willing to go a little easier on you for that. Here's a couple of tips, from a non-flash programmer's (just gamer) perspective...

-Most TD games use a variety of towers, so if you make another try to incorporate that into it. It's nice if they're all upgradeable too... I'm sure you've played other ones, so try and be like that, basically.
-Make the shooting of the towers automatic. Not only does it save our fingers, it adds strategy.
-Lastly, design a complicated path to add more elements of strategy.

Okay, I basically just listed some stuff you probably already knew... But hopefully it can help you make a kickass game next time!

stupid but fun

lol that was kinda pointless, but it was fun

Nice

Super Easy but surprisingly fun

good at first...

it was good at first and kinda easy, but around level 47 it just got really hard all of a sudden, even as the super knight and with the spikes and tons of damage. it was alright at the start though, so thumbs up.

Good, but Needs Improvement

The one thing that really bothered me with this game is that once you get an upgrade, like golder knight, you are still able to buy a lower upgrade, like silver knight, which will erase the better one. The graphics could also use some improvement. The ground just goes off in to infinity. There should be a sky.