i had fun... but...
it needs a lot of work... i'm not talking about the animation/graphics..... i mean more how the game was put together... after using an item, i could go back to where i originally obtained it and get it again.... even if you can't see it... click where it was, and it's there for you to pick up (flower pot)...
after completing an even and then going to another location... if you click around... it's like you never took a certain action... example... scientist in sewer with the acid... kill him and then go back up and you can kill him again...
the game was definitely fun... i enjoyed it.. i beat it and would like to play the second one...
perhaps you can fix a few things.... make the game time sensitive... don't have me click the blue arrow when people talk.... make me HAVE to pay attention or else i miss something... give me a time limit to save that guy from the giant crocodile... he can't hang on forever!!
things like that...
and, please explain to me one part of the story... rick gets bitten... we get him to the hospital... NOW... either he turns to a zombie or he dies or he gets better...
NO WAY should he STILL be injured after a couple months... as your story states... zombie, dead or healthy...
other than that... you got a good thing going.... practice...
or, just don't pay attention to me.... i couldn't make that game to save my life... i have no talent... i'm merely here to help develope yours...