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Reviews for "-> World Domination II <-"

Games cool, but "bush" CHEATS...

This Game was right up my alley so I really enjoyed it... but "bush" still cheats alot!

Cooooooool...I guess?

Well, seeing as it is becoming a tradition to diss the fact that someone could purchase this game, I guess I'll save the characters since I was planning on complaining about it. You're pretty good with your Flash Animation and what-nots, but maybe your spelling could be fixed. I spotted that you spelt Infantry wrong, you spelt it something like "Infaterie". Sorry, just pointing that out. I played the game twice, once on Medium and once on Hard and its addictive but I doubt that I'll play it again. Consider the ideas posted 3 reviews below mine. He has some good ideas. I look forward to the Third! Hopefully you don't plan on making a living off saling these games...(^^) that would be silly.

good

good job better that the 1st

Not too good

This needs TONS of improvements.Soo many that you will have to use 10 pages of printing paper.

Here are some ideas to consider adding to the game

I like Zabawab's idea, 'cause lets face it, no country would just leave a perfectly good destroyed nation sitting there to collect dust. I have a little twist to it though. Instead of increasing your number of actions by how powerful your country is, when an enemy nation is destroyed you can take over the country to gain several benifits:

1. Increases the number of actions you can take by one.
2. You gain all the leftover resources that country had.
3. It disperses your population making it harder for enemies to kill your people in large numbers.

Of course, an ability like this is too powerful to perform in on turn, so you can only move a small percent (like maybe 10%) there per turn. Since your enemies are going to try to do this as well, you have to destroy their people that move there while increasing the number of your people that move. The empty country can only be permanently taken over once 50% of a nation's population has been moved there. You don't get any of the benifits of invading (except maybe dispertion of the population) until you have fully taken over the ruined nation.

Wow, that could have it's own sub-section.

Also, I think that when hit with a bio-nuke (Or whatever it's called) the country's population should decrease every turn until the nuclear waste disapears. The initial damage of the attack won't be that great, but if the radiation lasts a long time it could be a very powerful weapon.

One last thing that I think should change: when the game starts there is a set population and population only increase by propaganda. I don't think this is very efficiant. I think that, like real people, they should be able to multiply. The amount that they increase could be based on a percent of the country's population (Maybe 2.5% or somthing). Maybe under the technology option you could build be able to build a hospital (Less babies die TT~TT) to increase the reproductin rate to 5%.

Dang, that could be a whole other set of options as well.

Whew, thats long. If you dont respond to this comment I'll just have to send it to you in a PM (I ain't about to go and let a message this long go unheard).