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Reviews for "Electricman 2 HS"

yay!

there should be a free mode where you fight limitless amounts of one hit one kill enimes. great game otherwise(5). i put a 1 for humor because it was kinda funny watching the enimes fly through the air then come crashing down on thier own allies like a twisted meteor.

Yeah

Wow this is AWESOME ... really cool game :) I like it :) no i LOVE it

cool game but....

those blind dudes beat my ass. sob i guess it cant be help.

but may i give u some ideas for the next game add powers and wepons. i like staff's and swords.

Good, but gets old.

Its very fun, believe me, but it begins to get boring after you've beaten the same people 3 times.

Awsome...

Graphics: The effects were great (the lightning and all with the running special grab was awsome) and the enemies all looked fairly unique (from ninjas to flaming psychos) hell, even the stick figures looked drawn well.

Sound: A question first, could you tell me what music is in it? The music was perfect and fit the mood of the game (kill everything!) and you made each punch sound like it hurt. The slow mo pulsing and deeper thuds of a slowed punch, ect. were great uses of sound effects (even the faint sizzle after the special running grab). Seriously though, where can I get that music!?

Violence: Good job remembering that stick figures have no blood by the way, forcing badly drawn blood into such a good game would ruin it...

Interactivity: The ability to use slo-mo attacks and to dodge were great, and the altered attack situations (like the jump double kick thing when an enemy's behind you) worked great, and the tutorial was just the right length to not bore you during replays and to still tell you all you need to know.

Humor: You only get points here because of the running normal throw... They go up then fall down 5 minutes later (usually either hitting you because you forgot about it or an enemy nearby...) And for the dying animation of just crumpling.

Overall: A great game that's a challenge to beat... It had a few glitches (show below) but that's normal. My only complaint was no jumping and that the dodge flip was kind slow, it was easier just to jump kick through the enemies than to dodge them... Seriously though where can I get that music? What's the one on round four, tech team, called? Anyway, great work! I hope to see more soon!

Glitches and Secrets: Press down and kick simultainiously to kick while sliding the distance of a dodge. Do the same while an enemy is behind you to fly in the air forwards while doing the spinning airial jumping kick, landing facing the opposite direction. Use a kick attack (running or standing, facing the enemies) and use a kick attack against a tightly clustered group of enemies to do a leg sweep that knocks them all over and does good damage. You can execute a slide attack by using the leg sweep mentioned before while pressing down to slide forwards rapidly. If you try to use the special punch while running it may cancel out and still take your energy. Sometimes the special punch will do the regular punch combo at a different speed and with the slo-mo sound effects for a bit more damage. With VERY good timing you can uise the running throw to launch an enemy then hit them with a jump kick on their way down (It's extremely hard to do as the enemy normally just hits you and knocks you over, but I did so by accident once.) Also, EVERY attack can hit multiple enemies, so try to make use of that.

(Note: I use style as an average score of graphics and sound, thus the omitted explination.)