00:00
00:00
Newgrounds Background Image Theme

Yamusy just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Rapid Reaction Master"

good

good work, however, i always have a problem getting the clip out form mission two. everything else works fine, except the clip removal :(

Great fun.

Really good game. And an orignal idea too.

If your gonna make a another. There is so much you could add:

> 3D
> More Weapons
> Shooting range
> Expidition Shooting
> Muti-player :P
> More detail
> Better Graphics

You got a good thing going here. It is type of game that with a lot more added to it (like the above) could become profitable game.

Nicely done, but buggy

I got 11 on the reload time, in the practice section. Then when I tried even harder when I went to cock the gun the barrel slide behind the gun and got stuck, so I had to exit the browser. Besides that glitch, this is a solid and fun game, maybe the next version have rifles, and SMG's? Just a suggestion. Keep up the good work.

Wow

It plays like a high quality arcade game which is great! Its got a great frame rate... no a brilliant frame rate and brilliant sound and great graphics. The gameplay....... not as great but it is still a great DESIGN CLASSIC.

A well-rounded skill game.

I liked this enough to give it a good rating, bu I will share some criticisms:

1. The clock keeps ticking, even though it might take a long time for the shot buzzer to sound. If this game is keeping score based on how quickly we complete tasks and react, why are we penalized because we had to wait 5 seconds for a buzzer to sound? My last run was almost 1500 because I waited for the damn buzzer for so long on level 1! It's either a game of chance or a game of skill, but both seems kind of pointless.

2. The Tutorial would do good to have simple example animations, I was a bit unsure how to do things at first. It is easy enough to figure out, however, but just for the sake of completeness, save the frustration for performing tasks well, not performing them at all. If part of the difficulty of the game is to guess how to do the tasks, why bother attempting to give a detailed explaination of how to play?

Well, enough bad things: This was great as far as scripting skill and animation speed. Was this at 60 FPS? it looked great and ran fast on my slow machine, even in High Quality. You certainly know what you're doing as far as getting results out of Flash in all circumstances, and it is rare to see that. Keep that philosophy in mind and you'll go far! I'm keeping an eye out for your next version of this.