A little too tough. Almost perfect.
The game plays great with a few small inconsistencies. The sniper rifle seems to give a downward kick when fired. Other guns seem to be ok with a satisfactory and realistic amount of time allowed between shots.
.
Ok. Gripe time:
It's just too hard. The sniper map disallows you from seeing the whole screen, and the targets are quite small. This combined with the hefty 10% damage per incoming shot makes it nearly impossible.
Another map I noticed had a baddie shooting me as soon as the screen started. It wasn't a fluke. It happened each time. Add a little delay to that guy, and it will be closer to fair.
.
Some guys "pop-up" and some guys run in. I like the runners, myself.
.
Ok. Now the positive:
The screens are sweet. Im not sure how they were rendered. They may be watermarked screenshots from the game, but they are sweet. The animation of baddies running and falling are awesome. Your attention to this detail really makes the game stand out.
.
Awesome sound, and a nice instruction screen complete with practice kills is another outstanding addition. Kudos!
.
If you could find it in your heart to make the game easier in the next version, this game will be front-page stuff.
.
Suggestions, if I may be so bold...Could the area outside the snipers scope be transparent grey rather than black? Also...Maybe a little less damage from the baddies. 6-8 would help. 10 is just too frustrating.
.
I salute your work!