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Reviews for "Feudal Showdown"

There is beginning potential

Well, like I said it could be something if you work on it some more.
-I didn't really like the text used; it was a pain to read in some areas.
-It gets a bit boring avoiding the same thing
-Maybe add levels, and each level be able to use an attack or something instead of dodging all the time
-Add a invulnerably time when you respawn, it is a bit of a pain in the ass to respawn and die instantly due to not finding room fast enough
-Not a high thing, but the graphics could use some tightening
-The hit box seems alittle off to me, I'm not sure if that is accurate or if I am just insane, maybe something to double check though
-Possibly add the instructions and mode descriptions inside the game as well, not everyone reads all the author comments

Anyways though, I do wish you the best with future flash projects. It is a good start

JunkFoodKing responds:

thanks! I'll keep these things in mind when (sorry, if) I ever make another Flash game.

Bleh

Hit detection is poor. Cheap spawn deaths. Boo.

JunkFoodKing responds:

Okay, random anime fan emo kid, YOU make a Flash, and we'll see just how good it is.

Good Idea

It's a good idea for game play just needs some fixing. Your caracter feild is larger than the sprite and you can't dodge all the stars. I think a smaller sprite would be good.

JunkFoodKing responds:

I'll take a note of that, thanks!

Too simple

The basic idea is ok but i think there needs to be a few different types of weapons to block or sum power ups or summat else to keep ppl interested. Also i think its impossible to dodge some of the stars, even on the easiest mode

JunkFoodKing responds:

I'll make power ups in my next game, when I get better at actionscript.

good start

better than most flash games that are submitted by a new artist. A preloader bar would be great. also, change the stars so they look like stars instead of pointed squares. power-ups, special abilities always add a point to your score.

JunkFoodKing responds:

Look, I went WAY out of the way to make this better than the tutorial instructed. I'm new at actionscript, so expect a game with power ups and all that hooplah next time. Thanks, though.