I couldn't beat it.
It would be nice if there where some margin for error, or a decent amout of time to respond.
I did however like the places where you could jump ahead if you where having trouble.
All in all it's very good for a first game.
I couldn't beat it.
It would be nice if there where some margin for error, or a decent amout of time to respond.
I did however like the places where you could jump ahead if you where having trouble.
All in all it's very good for a first game.
Nice Job
Yes it needs some extra finishing work ... but man the idea is just great, very challening and well done !
addicting
it was addicting but impossible im pretty sure haf the obstacles were not possible
Cool game, but HARD
This one's got potential (although IMO not really original). I like how the traps work and stuff, specially the sounds and sound effects. One problem though: it's too hard.
You should moderate the increase in difficulty, like how the Game of Disorientation. Start with a few, simple traps, then gradually make it harder by increasing the traps.
Not the best maze game...
There are some bugs. I got restarted twice without touching anything and the circle's with the letter X in them make it a little to easy for starter.But the game is fairly hard.
I know there was a big problem with the hitTest that I had a hard trouble implementing for certain obstacle. As far as the difficulty and the little circles with the X, I put the circles in for people who wouldn't be able to pass all the obstacles, but still wanted to experience them. I didn't want some people getting stuck on the first/second obstacle and not be able to see the rest of my work. The difficulty is hard; I kept it that way because I rather give everyone a challenge instead of making the game to easy. But I could see a problem in the difficulty, since all my beta testers overall said it was very hard. Thank you for your review though, I really appreciate it!