Holy crap
That zombie scared me out of my skin.
Holy crap
That zombie scared me out of my skin.
Not bad at all
The game has a "Silent Hill" feel to it, which I really liked. A majour drawback, however, is that I feel this could have been built on to make a very damn good game.
...
dat pissed me off!!
incredible short!
i wish i could give you more for the jump scare, but it was very very short.....
nerverthe less it was a good scare it the game art was awesome!!!
Too short.
I came into this somewhat blind (that is, not having seen your description here), and came face-to-face with a music box rendering of a famous piece from the longest running show about people dressed up in spandex as cats. I then fished around for some tools, found a creepy doll, ignored the Frankenstein that pawed at the now open window, and exited the room.
The next thing I knew, I was looking at a gravestone with my name on it. As always when playing point-and-click adventure games, I tend to read all the little quippits the character has to say on whatever my mouse hovers over. But as I was doing so and trying to find out any sort of back story, I was promptly attacked by a jump scare zombie. My least favorite kind!
Something happened and I clicked off the page for some reason, so I went back and tried it again, thinking it must be that I had stayed in the room too long and got penalized with a game over. I guess they expect the player be a lighting fast puzzle-solver.
But when I found my way back to that screen, I noticed there was no way to navigate out of it. After choosing a few choice words from my arsenal of expletives, the kind zombie assaulted me again.
Oh, that's the whole game, I realized.
My only deal is that with the idea and the quality (excluding the music choice) and all, this could have gone so many more places. Though I suppose your comments here add a bit more justification to it. Ah well. Maybe next time!