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Reviews for "3d Doom Tribute Demo"

So much potential!

This game has so much potential.

Firstly: Doom music. I don't know how you forgot to put in Doom music. Everybody knows that Doom music can make anything cool (but not burning your cat).

Controls: W - Forwards. S - Backwards. A and D for strafing. Arrows for rotating.

How did you make this? Any special tools, are are you just really good with ActionScript? If it's the latter, I'm surprised this is your first submission.

good job

This was a fairly good recreation of doom. some things to fix are that the deaths of the demons seemed to happen about one second after I shot them, and it needs some doom music... overall I say good job.

not bad, but

i would have liked to have mouse aiming, firing of weapons, also the enemies movements were erratic, this is a good start, but needs more

GGGGGRRREEAAATTTTT!!!

That was really nifty. May I suggest next time haveig some type or radar or map to let the player know where he is. Also when I entered the forest area in the beginning I could not get back into the complex. Well done my man. Keep em comeing

Nice 3d game

Used actionscript 3 beta probably eh? Makes it run faster.
Anyways, nice game, but it still has some bugs, like pop-ups, things disappearing, and you dont always need to hit the enemy to kill it.

And to that Derrie guy who reviewed before me:
It doesnt lag, your comp is just slow or you dont have flashplayer 9 installed.

3/5

wild8900 responds:

Well actualy I use AS2 and Flashstudio 8. You just have a really good computer =P
Also, there is a bit of lag, there is a bit of time between the player moving and the objects and walls calculating the new position and direction. Im working at it.