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Reviews for "Clock Tournament"

Soldat herm!

Quite good, but an herm of the 2d game 'Soldat' unoriginal but still i

like the fact that you used the sound of the original 'Soldat' in it...

cableshaft responds:

What's a herm?

And what game IS truly original nowadays, especially on here? I brought awareness of Soldat to an audience that might not be aware of it, plus this game will play on platforms that won't run Soldat (i.e. Linux, according to my brother). Plus it's clock-themed, and I also added the features I wanted; it wasn't just a carbon copy of the game (although it's pretty close, admittedly).

Plus it served as a good coding challenge and I learned a lot of new techniques and features I could add to games in the process of making it.

Thanks for the review.

F***ing awful game.

On the whole, this game made me feel like I was being stabbed in the eyes by explosions while bathing in acid rain. No, that doesn't make sense, but neither does how fast you die. By the way, consider using more than ONE explosion animation next time. I couldn't see shit. Also, jetpack? What the hell is that?
Really, not a fun game.

Dont wanna be meant to you but...

This is just a very very bad clone of Soldat...infact the only thing that differs is the skins...and the controls arent very good either..

cableshaft responds:

Very bad clone, huh? I'd be surprised if any flash game developer released a better one. And how can it be bad if "the only thing that differs is the skins"? That sounds like I did a pretty good job to me :P

I'm tweaking the controls, though I thought they worked fine.

play the real thing

ok this is kinda like this game named soldat same sound and stuff go to this site to play the real thing its a sweet game but its kinda like this game with the clocks and stuff

soldat.pl <<<<<<<<<<

This shit sucks

It has horribly unresponsive gameplay. I hated the way that people kinda pop up on top of you when they respawn. It needs a better weapon selection system and better firing controls.

cableshaft responds:

They only pop up on top of you in deathmatch modes, and only because it chooses a random position, and sometimes that position can be right under you. I should probably make it where people who are invincible can't fire, I suppose. Does that sound like a good idea? Including yourself? I almost did, but then decided against it. I was in a hurry, though. That spawn invincibility was one of the last things I added. Before it used to be that you'd spawn right under somebody and could be shot before you could even react, so at least that much is better.

Thanks for the review!

Thanks for the review