yeeaaaaaa >.>
for no reason the opposites are rejecting each other so the positive just ends up flinging backwards
yeeaaaaaa >.>
for no reason the opposites are rejecting each other so the positive just ends up flinging backwards
Well..
the music is good but the game is... poor
Good idea, poor execution.
This model assumes electrons and protrons are naturally static, kinetic energy drops over distance, and the direction of something run twice can be different. if x is there, y should always go that way, right? It makes more sense if you think of it as magnets, thus the first two assumed will work, but I really don't think this is an accurate model. I would love it if the model assumed kinetic energy is constant until collision and the placed units moved. Which reminds me, it also does not account for protons being WAY huger than electrons. Sorry. ^^;
All that said, it was still a decent game. I just wish it were more believable
this doesn't make sense
You should really include instructions. I don't even know what the point of the game is. I assumed that I was supposed to get the positive charge into the bracket thing, but I guess there's more to it than that. Explain the game better for us non-physicists.
uh...
if you place three negatives next to eachother you can go fast enough you go through the walls and with it the level. rework ur idea of "solids" you cant phase through them.
one for effort.