What you don't know can kill you...
(Graphics) While the graphics were somewhat attractive, it essentially boils down to a lightbulb dodging invisible astericks on a pretty background.
(Style) While the 'dodge freefalling rocks' genre is very overused, the different tricks that the 'rocks' can use against you, when the beat changes, makes it a lot more fun and challenging.
(Sound) A bit repetitive, after listening to the opening rift for the fortieth time.
(Violence) NONE
(Interactivity) Again, dodging pretty rocks. The controls were smooth, although you actually hit an area AROUND the asterick, as opposed to the asterick itself... and again, the inability to see the astericks causes this score to get docked points.
(Humor) NONE
(Overall) A good game, worthy of a higher score, but going to stay low until I can actually SEE those astericks. Hint: White on Cloud = an example of a challenge to see. A game should be about doing fun things and proving how good you are, not about squinting at the monitor from two inches away, to see if that shape is part of the background or an enemy.