about time :)
i imagined this to be more or less of a side
scroller. the single area or level, though added
a neat, drawn back perspective angles, wasn't
sufficient enough to be appealing. even with more
addition of weapons and enemies in a future remake,
it still won't prevent the feeling of repitition. if
anything, the game needs a sense of progression,
which thus leads to a sense of accomplishment.
more importantly, helps break up the monotony. i
like the direction of where this is heading, but like
you stated in the author comments, it needs some
more polishing and buffing. i will also comment on
the very useful ability of customizing your own
controls, to suite your own taste. which gives it a
professional quality of commercial games.
score: ***
MJ