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Reviews for "Gravoor 4"

The game of infinite Patience

it's a good game no doubt - but it makes me angry as I hit the walls so very easily. I made it to the 4th level of SEA world before i could take no more of it's zenlike requirements :) Beautiful job of the sensitivity!

Tips or Ideas, whichever you prefer...

Alright, here's what I got From this game: The interactivity was very good, and it did become more difficult as the game progressed. So far I have not completed the game, but I thought I could give you some advice on what I saw. The tutorial suggested to me that the little blob thing whatever it is called would blow up upon impact of a wall or another obstical. I think that if you had a chance to remake this, you should add that effect. There was also some lines that went over, in I believe lvl 10 world 1, there is a line that is out of place in the far right side. But that's not too much of a problem. Frankly I think that this game was a good addicting game. Thank you for submitting it and letting the rest of the world experience it. It was a good submission and I hope to see more things and better things come from you. Good work. :-D

good, bad, & ugly..

good:
the music. i absolutely loved it. reminds me of the carefree nintendo days... only problem is you need another track so it doesn't so quickly become repetative, but again, great music.

bad:
gameplay. its just dumb that hitting the wall is an immediate DQ. there's surely something else that could be a roadblock, but the wall thing was garbage.

ugly:
no confirmation of saves, and having to click the "start next level" button. my "continue" click is obvious that im ready to start the next level. the little pink button should only come up when i die.

Just mediocre...

It was okay. Nothing new, or special. The graphics were pretty good and clear. Movements were pretty good. Narrow walls but hey...Its a game. I played for about 2 mins....it becomes pretty old, unfortunately. There's too many games like this one. It didn't impress me overall but i give 6/10 for graphics and clear music.

Has potential

This would have been a pretty entertaining game if I wasn't forced to inch my way through every passage. It turned into a chore of getting to a corridor and then going slow enough to avoid the walls that I got bored after maybe 10 levels. If you could make the game more fluid and less of a trial in patience, I would give you your 5.