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Reviews for "Fireworks simulation"

for what it is that's pretty good

now put in some backgrounds and music to choose from and you got yourself an interactive screensaver simulator

Spectecular.

That was pretty nice too see, altough was a little laggy :p.

Good job anyway, just one point you inverted the R/G/B bars .. accidently?

...in space?

Unless this is titled Fireworks in Space, I think a background other than pitch black is necessary, and sound would be very helpful. Fireworks exploding make sound, and if not this becomes a digital light show. And sadly, those screensavers are not entertaining.

Graphically: I thought it was ok. It can get intensive graphically, when done right, otherwise, it's just a lot of floating bits to the graphics processor.

Style: It was stylish to an extent, and I may have been generous. You're game is unique, more than cosplay element and visuals you can obtain. That being granted may override your deficiencies here. They are: it is too plain, you can't program a full sequence like how the Grucci bro's do it, and it doesn't put into any or multiple elements. Taking into account of wind and gravity does help, but I think adding more into this game is an actual advantage.

Sound: You need sound. Unless this is fireworks in space. This isn't fireworks of le deaf.

Interactivity: I thought this game was very interactive. You can make a section of a fireworks program. I think the next step is to make this into a flash simulator, which I hope is possible. I'll come back to this later and play with it, may be replace my firefox background as my wallpaper. Good job.

cool stuff

woah beautiful graphics of fireworks were the best iseen but it turns to lag if i shoot alot of fireworks lol

good but some faults

this is overall good but there is slowdown and its to complicated...
not really very fun.. otherwise a good effort