You really have something here.
It needs to be refined in it's next installment though. The graphics were so stylized and the world so real that ti seemsed a shame that there wasn't more music and interaction in order to immerse the player more. All of the puzzles where very very simple, and it (seemed at least) to be inpossible to fail. I'd love to see what you could come up with if you spent some mroe time on beefing up the gameplay and sound.