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Reviews for "Instagib 2.0"

ehh.

it was good...

it wasn't exactly TOO hard, it just... got confusing.

when it gets to about 4,5 bots, and the character style that the user chooses is also a bot, that makes it annoying to keep track of where the hell your character is floating.

Not to mention, the gun is annoying to, seems to fire only on every other click or some crap like that.

So, with both those is mind, it increases the amount of deaths, and slightly decreases the amount of fun.

but, overall, good game.

its ok

hard to aim sometimes, and the gun doesnt work very well.

maybe Mouse=Aim
Click=Shoot
WSAD/Arrowkeys=Move

and maybe health and possible wpn choices like fast fire but weak, or slow but powerful. and one thing that i really hated was there was no temp. invincibility for respawn. i kept getting killed as soon as i spawned. it was unfair.

JJ-Birdie responds:

i tried your layout prior to release, it kinda sucked, if youve played instagib mutator in the proper UT game youl realise that deaths happen frequently, more frequently than kills, and this game was created as a kind of flash version/simulation, therefore lots of carnage and high death rates were included...

cool

it was kinda hard to see which player you were at times, and there was frequent spawn killing. You need it so every player is a different colour and there is a short period of spawn protection methinks.

alright

to confusing and crowded on the screen

q-.-p

Haha i pwned the guy before me's smiley :P anyway, your flash. it was ok, but it could be better in several ways. im'a go play xbox live w00t!