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Reviews for "Castle Siege"

Meh...

pretty fin UNTIL the boss hes too imba it wasent fun -.-

could of been better.

it could of been better, but hey! it's fun. but if you get the giant earley like I did, no point in continueing, close down the window cause, your screwed! anyway, you made it in like a week, we can't expect it to be perfect! nice game for such a short time to make!

Arclite83 responds:

'Giant early'...? The levels are scripted. Aside from position of spawn, the timing's always the same.

Mostly Perfect

This is actually a really fun game, but I have a few issues with it. For instance:

You have to take the full offense stuff at first, or you will die. It doesn't really allow you to play with different ways of progression, such as becoming more defensive, 'cause if you don't take the firepower available to you at certain intervals, you will become overrun.

When you do die because you didn't realize you had to be fully offensive, you have to start all over. There are no saves, no checkpoints, or the like. That's no fun.

I noticed that a demon remained from levels 13 to 14, and while I couldn't hit him, his little black balls could hit me. From 14 to 15, a giant stayed in the game - same situation. I couldn't touch him, but he easily pulled out a win. On level 15, no less. That's really disappointing.

These are actually listed in reverse order of importance (the creatures sticking is 1st, et cetera), in case you actually feel like solving these issues. Also, apparently there's a bug that doesn't allow you to level. I experienced it long ago between levels... 5 and 6, I do believe, but I only experienced it once.

This is a really great game, and believe it or not, I don't give that out to defense games easily. I'm a defense game connoisseur, and this game really stands out. I return to it pretty much on a daily basis, and if those problems are solved, I might go so far as to say this is a perfect defense game. Much better than Defend Your Castle as it is, that's for sure.

Try to improve graphics next time

Yeah,graphics and more weapones..maybe new spells?
Btw,there indeed is bug in 14lv that dont alows u to pass to next lv.

Nice game, even fun

The only problem I had was that in level 14 I killed all the demons and then nothing happened. The daytime bar stopped but the next level screen didn't appaer.
Otherwise it was pretty fun, maybe I'd put the towers inside the moat so that the arrows aren't so widespread - it makes the game too easy. I'd also think of friendly fire somehow - now there is no point of having two firing buttons, because you hold them both all the time.