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Reviews for "Mouse Avoider"

I liked it

I really liked it, but the difficulty wasn't always there and level 4 was monotone, all the wheels turned the same way. Sadly there were only 5 levels. I even managed to beat this game with my touchpad.
I liked it otherwise though. Nice one, please make more levels, thank you

eh...

i dont really like these kinda games but it was well made, i gave you a 3... btw the right click cheat still works... sorry

My hand! Why must it shake so?!

These types of games remind me of the science fair projects where you had to keep a pin from touching the conductive sides of the object... I always did enjoy those.

Graphics - They're quite simplistic. Fortunately, this works well in a game such as this, where it might become distracting or difficult to see your mouse cursor otherwise. 7/10

Style - Here's where the game shines. The animation is very smooth, which is vital in a game that requires a steady hand. The "Start" button on each stage ensures that you don't lose a life prematurely between levels. You also include a lot of great obstacle ideas, particularly the moving "T" wall. Quite simply, it's both animated and designed well. 10/10

Sound - The subtle techno-esque beat works well, what with the steady concentration required for a game of this type. I also appreciate you not putting in any sound for when you hit the wall, as that would really have disrupted the flow. 9/10

Violence - Erm... Only if you count flinging your mouse at the monitor I guess. 1/10

Interactivity - The cursor is *very* sensitive, which is both blessing and a curse. Fortunately, the smooth animation and relatively small size of the dot tend towards the former. The aforementioned start button is also a positive factor. It would have been interesting to see some user-triggered obstacles added, like stepping on a switch etc. 9/10

Humor - Only if you watch someone else play this, in which case, 6/10

Bugs - When you finish the game, the "Main Menu" button doesn't work.

Overall, quite a well-designed game. You should definitely consider adding on many more levels. If you do so, consider easing or eliminating the level penalty. Although I liked the added challenge, others might find it difficult... Perhaps a difficulty level option would work. Overall, this game kept me entertained until I won, and I typically don't play flash games very long. Keep it up! 8/10

Very Neat

I like this. Very smart game.

A couple things:

1) seems the sensitivity of collision was a bit off in placed. I would die when I didn't touch anything, but I was somewhat close to a wall. Especially in the level you had to stay inside the upside-down "T" and go up.

2) More levels! This is a fun game. I'd like to see some more levels. :)

3) The Main Menu button at the end of the game does not seem to be working.

Cool game. Keep it up.

That was brilliant.

All the greatest games have a fundamental, simple mechanic behind them. Mouse Avoider is no exception. The simple concept of moving a dot around the screen with a mouse and avoiding obstacles is opened up by expert design. The artist has a firm grasp of game design and how to expand on a good idea. The mouse control system is really what makes this submission so unique and it works perfectly. The graphics may seem ugly to some but I feel any more detail would detract from the playability. The animation itself, although far from complex, is smooth and the collision detection is perfect. Those who admire games for their design rather than complexity or narrative would be hard pushed to find a better tirle on NG.