Good game, shows potential
Pretty good game, but the hit detection is really shady in most places. It can be really frustrating when you are nowhere near something like a spike and die for no reason. 1 hit kills make this worse, especially on the longer stages
The overhead stage really came close to ruining it for me though, the solution is really obscure and counter intuitive. For those stuck, what you have to do is impale the first guard on the spikes, then trigger the 2nd guard to run at you, then roll over to the red button near where you started, and press it to close the door on the guard.
Anyways, good game, but could've been better