Heh... you have to admit it's slightly funny
That so soon after you released breakit2 (and BTW, what's with all the names being so different in style? First B R E A K I T, then breakit 2, then BREAKIT_stage 10... it's kinda neat in a way, but also makes the games look like they're not in the same series) you released a bugfix for level 10... and then level 11 can jam up with the same unhittable brick problem. Oy...
I'm sure this was quite frustrating for you, and I'm sorry you felt the need to move on to other things rather than squash the bug for once and for all, but you needn't worry TOO much. Your series of Breakit games are still quite enjoyable. There wasn't that much of a need for a specialised release such as this, but I guess we can just regard it as similar to a "mission pack" add-on release of a computer game. Heh.