00:00
00:00
Newgrounds Background Image Theme

Etwig just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "MMPolarity Reconstruction"

A great time-waster...

I must say, I'm pretty fond of the "sonic syle" introductions to the levels, as well as the general feel of the game. I'd like to see how you can expand on this concept, perhaps more bosses and weapons that only work in certain polarities? I don't know.. :)

All I can say is that this is going into my favorites.

Frankenroc responds:

Actually the introductions are more Ikaruga style than anything else.

Good ideas, I'll keep them in mind. Thanks, and I'm glad you enjoyed the game!

oh my lord

you are amazing.

Frankenroc responds:

Thanks!

coo ass game a must play

This is one of the best megaman games i have ever play even tho he does dash he must he the dashing it help you/him jump farther still its a bad ass game just need to dash.

Frankenroc responds:

MM didn't dash, but he did slide. Perhaps I should work on that. Thanks for your review.

Great.

Really fun game. Not many glitches to be spoken of, except for the rare event where Mega Man gets stuck in a wall. I am a fan of the Mega Man crossover games made by Staticreator, so I found this very entertaining.

Frankenroc responds:

His crossovers were actually part of the original inspiration to turn my series into a game. Glad you enjoyed mine as well.

Mega Mix

This game was so l33t! Great concept of shield swiching to defend or ofend! Some times the enemys attacks move with the screen as you jump. I loved the music to stage two. But for some reason the scoring is mest up, I was doing good at first and got A+, but then I started to get C+. You should put a pause to the game, I had problems to deal with while playing. there is'nt that much animation to the way Mega Man jumped, I even put some animation to the way he jumped in a animation (not a game) I did. I hope you remake it make it a lil bit better. Keap up the good work (ever body says that, but still, keap it up!)

Frankenroc responds:

How the play rank is calculated will be different starting with v1.1.

A pause feature may be put in there in a future version. To be honest I just don't know how to do it yet. Haha.

Glad you liked it!