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Reviews for "MMPolarity Reconstruction"

Don't listen to Cybercom

Listen, as a author myself I know that some people can be rather idiotic with their reviews. Many people think it is easy to do actionscript and just Flash MX in general. To those who think its easy, try it yourself.

Anyway, that aside, this is a pretty good game. Not my favorite but definetly worthy of front page. As for the beam system, I found it a tad odd at first though nonetheless innovated. Some of the jumps were hard to judge and I noticed you have to hold down the jump button to get full distance. Otherwise everything is great, though I couldn't get too far into it myself.

(I died trying to get a extra life, ironic, eh?)

Frankenroc responds:

Thanks for your support. I don't think there's really a nice way to say that.

I'm glad you enjoyed the game. MM's jumping was based on how he jumped in the original MM games, so that's where that came from.

(And yeah, that's pretty funny.)

Good game

I really liked this game. Some of the enemies were too easy and the music was OK, but it was just like normal megaman games except for the slow running and stuff. I also really would have liked to see stuff like the shields doing a little animation when u switch them or something like that. The little things matter alot.

Overall a great game to play. I do got some suggestions for ya:

1. Improve the sound effects of like buster shots and stuff

2. Add some AI to enemies

3. Make another one!!!!!

and a tip for those reading this review:

STOP READING THIS REVIEW AND PLAY THE FKING GAME ALREADY!!!

Frankenroc responds:

I'm glad you liked the game despite the points you mentioned. Nice message to readers! Haha.

perfect in style, technical details, well...

in style, this game is perfect. in total of features and technical stuff...it fucking sucks! in the original versions megaman could climb up the damn things, whats happened to that?! not to mention the poor intelligence of the enemies. it sucks, even if u go to those idiots back, they wont bother even to turn! my god, how smart they are! plus dieyin can be hard because of some of those beam systems, same goes for points. man, if u wanna make this perfecty in style and in technical details, fix all the stuff mentioned above.

Frankenroc responds:

Well, in all honesty, this is my first full-fledged game I made, I can't do EVERYTHING on my first game, so naturally a few elements didn't make it. When you make your first game, maybe you'll understand better.

this is a great mm game good job

great game but i could not get passed level 2 haha well keep it up... i found a trick to in level one if u get the extra life and hit instant kill u can start over and get it agan whith out losing the life u had so u can stock up on lives ezly... well good work

Frankenroc responds:

Like little cheat you worked up there... haha.

The Instant Kill button was designed so if you got stuck you wouldn't be penalized for it. I was afraid someone might use it for something it wasn't meant for... haha.

Glad you enjoyed the game.

impressive

theres only some minor problems like the contols are kinda scecthy and its to bad you cant duck but other than that it was awsome good job

Frankenroc responds:

In my own defense, I can only say that MM could never duck. X gained that ability in... X5 I believe. Glad you enjoyed it, though.