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Reviews for "Jumping Circle"

could be better

must......try.......harder! please.

Well....

This game isn't that great, but then again, the mooving floor platformer doesn't have very much potential. You did pretty well by not making it buggy, but it's really not all that interesting. The music is OK too, it's just that the quality is kinda bad. I gave it a 2, nothing too new or interesting, sorry man.

Could have been much better

The graphics suck!We want effort,please.Ok,So you have copied a nice engine used hitTest and a bit random(I think)and you've made a nice game.make more levels.
Make that every time a platform goes down a counter is+1 and when it reaches a precise point(50?)The platforms become red for example and the width descreses(different level).What you have to do if youwant different levels is:
--make a dynamic textbox and call it counter(Var name not instance)
--make a line in the bottom of the screen(unvisible)and paste this code in it:
onClipEvent(enterFrame){if(this.hitTest(_root.platforms)){c
ounter+=1;}}
Don't forget to put this code on nothing(in the panel)
counter=0;
then paste this code:
if (counter==50){_root.platforms.play (2);}
//note:you can change 50 to 10,25...

put a stop(); on the first frame of the platform and on the second frame,put a stop too and make the platforms smaller other color...
That's all,I think.You've got the basics,though...

heh

Interesting i must say hehe..
that song is annoying and the graphics are p00p but i think its just one of those things that is SOO bad it eventually starts to seem good :)

heh, nice job, sorta

not bad

it was alright, fun game, but rather repititive.